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版本 0.12.3
Alacritty 是一个开源的 GPU 加速的终端仿真器,设计目标是追求速度和简单性,旨在提供一个快速、轻量级、易于配置和高度可定制的终端仿真器,适用于对终端性能和外观有较高要求的用户。
scoop install alacrittyimport:
# https://github.com/projekt0n/github-theme-contrib
- D:\Scoop\persist\alacritty\github_dark_high_contrast.yml
window:
dimensions:
columns: 120
lines: 60
padding:
x: 12
y: 16
dynamic_padding: false
decorations: full
opacity: 1.0
startup_mode: Windowed
title: Alacritty
dynamic_title: true
scrolling:
history: 2000
multiplier: 20
auto_scroll: true
font:
normal:
family: 'Sarasa Mono SC Nerd Font'
style: Regular
bold:
family: 'Sarasa Mono SC Nerd Font'
style: Bold
italic:
family: 'Sarasa Mono SC Nerd Font'
style: Italic
bold_italic:
family: 'Sarasa Mono SC Nerd Font'
style: Bold Italic
size: 16.0
draw_bold_text_with_bright_colors: true
selection:
semantic_escape_chars: ',│`|:"'' ()[]{}<>'
save_to_clipboard: true
cursor:
style:
shape: Beam
blinking: On
live_config_reload: true
shell:
program: C:\Program Files\PowerShell\7\pwsh.exe
key_bindings:
- { key: R, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
- { key: R, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
- { key: W, mods: Command, action: Hide }
- { key: W, mods: Command|Shift, action: Quit }
- { key: N, mods: Command, action: SpawnNewInstance }
- { key: T, mods: Command, action: CreateNewWindow }
- { key: Left, mods: Alt, chars: "\x1bb" } # Skip word left
- { key: Right, mods: Alt, chars: "\x1bf" } # Skip word right
- { key: Left, mods: Command, chars: "\x1bOH", mode: AppCursor } # Home
- { key: Right, mods: Command, chars: "\x1bOF", mode: AppCursor } # End
- { key: Back, mods: Command, chars: "\x15" } # Delete line
- { key: Back, mods: Alt, chars: "\x1b\x7f" } # Delete word# Configuration for Alacritty, the GPU enhanced terminal emulator.
# Import additional configuration files
#
# Imports are loaded in order, skipping all missing files, with the importing
# file being loaded last. If a field is already present in a previous import, it
# will be replaced.
#
# All imports must either be absolute paths starting with `/`, or paths relative
# to the user's home directory starting with `~/`.
#import:
# - /path/to/alacritty.yml# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
#env:
# TERM variable
#
# This value is used to set the `$TERM` environment variable for
# each instance of Alacritty. If it is not present, alacritty will
# check the local terminfo database and use `alacritty` if it is
# available, otherwise `xterm-256color` is used.
#TERM: alacritty#window:
# Window dimensions (changes require restart)
#
# Number of lines/columns (not pixels) in the terminal. Both lines and columns
# must be non-zero for this to take effect. The number of columns must be at
# least `2`, while using a value of `0` for columns and lines will fall back
# to the window manager's recommended size
#dimensions:
# columns: 0
# lines: 0
# Window position (changes require restart)
#
# Specified in number of pixels.
# If the position is not set, the window manager will handle the placement.
#position:
# x: 0
# y: 0
# Window padding (changes require restart)
#
# Blank space added around the window in pixels. This padding is scaled
# by DPI and the specified value is always added at both opposing sides.
#padding:
# x: 0
# y: 0
# Spread additional padding evenly around the terminal content.
#dynamic_padding: false
# Window decorations
#
# Values for `decorations`:
# - full: Borders and title bar
# - none: Neither borders nor title bar
#
# Values for `decorations` (macOS only):
# - transparent: Title bar, transparent background and title bar buttons
# - buttonless: Title bar, transparent background and no title bar buttons
#decorations: full
# Background opacity
#
# Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque.
#opacity: 1.0
# Startup Mode (changes require restart)
#
# Values for `startup_mode`:
# - Windowed
# - Maximized
# - Fullscreen
#
# Values for `startup_mode` (macOS only):
# - SimpleFullscreen
#startup_mode: Windowed
# Window title
#title: Alacritty
# Allow terminal applications to change Alacritty's window title.
#dynamic_title: true
# Window class (Linux/BSD only):
#class:
# Application instance name
#instance: Alacritty
# General application class
#general: Alacritty
# Decorations theme variant
#
# Override the variant of the System theme/GTK theme/Wayland client side
# decorations. Commonly supported values are `Dark`, `Light`, and `None` for
# auto pick-up. Set this to `None` to use the default theme variant.
#decorations_theme_variant: None
# Resize increments
#
# Prefer resizing window by discrete steps equal to cell dimensions.
#resize_increments: false
# Make `Option` key behave as `Alt` (macOS only):
# - OnlyLeft
# - OnlyRight
# - Both
# - None (default)
#option_as_alt: None#scrolling:
# Maximum number of lines in the scrollback buffer.
# Specifying '0' will disable scrolling.
#history: 10000
# Scrolling distance multiplier.
#multiplier: 3# Font configuration
#font:
# Normal (roman) font face
#normal:
# Font family
#
# Default:
# - (macOS) Menlo
# - (Linux/BSD) monospace
# - (Windows) Consolas
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Regular
# Bold font face
#bold:
# Font family
#
# If the bold family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Bold
# Italic font face
#italic:
# Font family
#
# If the italic family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Italic
# Bold italic font face
#bold_italic:
# Font family
#
# If the bold italic family is not specified, it will fall back to the
# value specified for the normal font.
#family: monospace
# The `style` can be specified to pick a specific face.
#style: Bold Italic
# Point size
#size: 11.0
# Offset is the extra space around each character. `offset.y` can be thought
# of as modifying the line spacing, and `offset.x` as modifying the letter
# spacing.
#offset:
# x: 0
# y: 0
# Glyph offset determines the locations of the glyphs within their cells with
# the default being at the bottom. Increasing `x` moves the glyph to the
# right, increasing `y` moves the glyph upward.
#glyph_offset:
# x: 0
# y: 0
# Use built-in font for box drawing characters.
#
# If `true`, Alacritty will use a custom built-in font for box drawing
# characters (Unicode points 2500 - 259f).
#
#builtin_box_drawing: true
# If `true`, bold text is drawn using the bright color variants.
#draw_bold_text_with_bright_colors: false# Colors (Tomorrow Night)
#colors:
# Default colors
#primary:
# background: '#1d1f21'
# foreground: '#c5c8c6'
# Bright and dim foreground colors
#
# The dimmed foreground color is calculated automatically if it is not
# present. If the bright foreground color is not set, or
# `draw_bold_text_with_bright_colors` is `false`, the normal foreground
# color will be used.
#dim_foreground: '#828482'
#bright_foreground: '#eaeaea'
# Cursor colors
#
# Colors which should be used to draw the terminal cursor.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#cursor:
# text: CellBackground
# cursor: CellForeground
# Vi mode cursor colors
#
# Colors for the cursor when the vi mode is active.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#vi_mode_cursor:
# text: CellBackground
# cursor: CellForeground
# Search colors
#
# Colors used for the search bar and match highlighting.
#search:
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#matches:
# foreground: '#000000'
# background: '#ffffff'
#focused_match:
# foreground: '#ffffff'
# background: '#000000'
# Keyboard hints
#hints:
# First character in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#start:
# foreground: '#1d1f21'
# background: '#e9ff5e'
# All characters after the first one in the hint label
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#end:
# foreground: '#e9ff5e'
# background: '#1d1f21'
# Line indicator
#
# Color used for the indicator displaying the position in history during
# search and vi mode.
#
# By default, these will use the opposing primary color.
#line_indicator:
# foreground: None
# background: None
# Footer bar
#
# Color used for the footer bar on the bottom, used by search regex input,
# hyperlink URI preview, etc.
#
#footer_bar:
# background: '#c5c8c6'
# foreground: '#1d1f21'
# Selection colors
#
# Colors which should be used to draw the selection area.
#
# Allowed values are CellForeground/CellBackground, which reference the
# affected cell, or hexadecimal colors like #ff00ff.
#selection:
# text: CellBackground
# background: CellForeground
# Normal colors
#normal:
# black: '#1d1f21'
# red: '#cc6666'
# green: '#b5bd68'
# yellow: '#f0c674'
# blue: '#81a2be'
# magenta: '#b294bb'
# cyan: '#8abeb7'
# white: '#c5c8c6'
# Bright colors
#bright:
# black: '#666666'
# red: '#d54e53'
# green: '#b9ca4a'
# yellow: '#e7c547'
# blue: '#7aa6da'
# magenta: '#c397d8'
# cyan: '#70c0b1'
# white: '#eaeaea'
# Dim colors
#
# If the dim colors are not set, they will be calculated automatically based
# on the `normal` colors.
#dim:
# black: '#131415'
# red: '#864343'
# green: '#777c44'
# yellow: '#9e824c'
# blue: '#556a7d'
# magenta: '#75617b'
# cyan: '#5b7d78'
# white: '#828482'
# Indexed Colors
#
# The indexed colors include all colors from 16 to 256.
# When these are not set, they're filled with sensible defaults.
#
# Example:
# `- { index: 16, color: '#ff00ff' }`
#
#indexed_colors: []
# Transparent cell backgrounds
#
# Whether or not `window.opacity` applies to all cell backgrounds or only to
# the default background. When set to `true` all cells will be transparent
# regardless of their background color.
#transparent_background_colors: false# Bell
#
# The bell is rung every time the BEL control character is received.
#bell:
# Visual Bell Animation
#
# Animation effect for flashing the screen when the visual bell is rung.
#
# Values for `animation`:
# - Ease
# - EaseOut
# - EaseOutSine
# - EaseOutQuad
# - EaseOutCubic
# - EaseOutQuart
# - EaseOutQuint
# - EaseOutExpo
# - EaseOutCirc
# - Linear
#animation: EaseOutExpo
# Duration of the visual bell flash in milliseconds. A `duration` of `0` will
# disable the visual bell animation.
#duration: 0
# Visual bell animation color.
#color: '#ffffff'
# Bell Command
#
# This program is executed whenever the bell is rung.
#
# When set to `command: None`, no command will be executed.
#
# Example:
# command:
# program: notify-send
# args: ["Hello, World!"]
#
#command: None#selection:
# This string contains all characters that are used as separators for
# "semantic words" in Alacritty.
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
# When set to `true`, selected text will be copied to the primary clipboard.
#save_to_clipboard: false#cursor:
# Cursor style
#style:
# Cursor shape
#
# Values for `shape`:
# - ▇ Block
# - _ Underline
# - | Beam
#shape: Block
# Cursor blinking state
#
# Values for `blinking`:
# - Never: Prevent the cursor from ever blinking
# - Off: Disable blinking by default
# - On: Enable blinking by default
# - Always: Force the cursor to always blink
#blinking: Off
# Vi mode cursor style
#
# If the vi mode cursor style is `None` or not specified, it will fall back to
# the style of the active value of the normal cursor.
#
# See `cursor.style` for available options.
#vi_mode_style: None
# Cursor blinking interval in milliseconds.
#blink_interval: 750
# Time after which cursor stops blinking, in seconds.
#
# Specifying '0' will disable timeout for blinking.
#blink_timeout: 5
# If this is `true`, the cursor will be rendered as a hollow box when the
# window is not focused.
#unfocused_hollow: true
# Thickness of the cursor relative to the cell width as floating point number
# from `0.0` to `1.0`.
#thickness: 0.15# Live config reload (changes require restart)
#live_config_reload: true# Shell
#
# You can set `shell.program` to the path of your favorite shell, e.g.
# `/bin/fish`. Entries in `shell.args` are passed unmodified as arguments to the
# shell.
#
# Default:
# - (Linux/BSD/macOS) `$SHELL` or the user's login shell, if `$SHELL` is unset
# - (Windows) powershell
#shell:
# program: /bin/bash
# args:
# - --login
# Startup directory
#
# Directory the shell is started in. If this is unset, or `None`, the working
# directory of the parent process will be used.
#working_directory: None
# Offer IPC using `alacritty msg` (unix only)
#ipc_socket: true#mouse:
# Click settings
#
# The `double_click` and `triple_click` settings control the time
# alacritty should wait for accepting multiple clicks as one double
# or triple click.
#double_click: { threshold: 300 }
#triple_click: { threshold: 300 }
# If this is `true`, the cursor is temporarily hidden when typing.
#hide_when_typing: false
# Hints
#
# Terminal hints can be used to find text or hyperlink in the visible part of
# the terminal and pipe it to other applications.
#hints:
# Keys used for the hint labels.
#alphabet: "jfkdls;ahgurieowpq"
# List with all available hints
#
# Each hint must have any of `regex` or `hyperlinks` field and either an
# `action` or a `command` field. The fields `mouse`, `binding` and
# `post_processing` are optional.
#
# The `hyperlinks` option will cause OSC 8 escape sequence hyperlinks to be
# highlighted.
#
# The fields `command`, `binding.key`, `binding.mods`, `binding.mode` and
# `mouse.mods` accept the same values as they do in the `key_bindings` section.
#
# The `mouse.enabled` field controls if the hint should be underlined while
# the mouse with all `mouse.mods` keys held or the vi mode cursor is above it.
#
# If the `post_processing` field is set to `true`, heuristics will be used to
# shorten the match if there are characters likely not to be part of the hint
# (e.g. a trailing `.`). This is most useful for URIs and applies only to
# `regex` matches.
#
# Values for `action`:
# - Copy
# Copy the hint's text to the clipboard.
# - Paste
# Paste the hint's text to the terminal or search.
# - Select
# Select the hint's text.
# - MoveViModeCursor
# Move the vi mode cursor to the beginning of the hint.
#enabled:
# - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
# [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
# hyperlinks: true
# command: xdg-open
# post_processing: true
# mouse:
# enabled: true
# mods: None
# binding:
# key: U
# mods: Control|Shift
# Mouse bindings
#
# Mouse bindings are specified as a list of objects, much like the key
# bindings further below.
#
# To trigger mouse bindings when an application running within Alacritty
# captures the mouse, the `Shift` modifier is automatically added as a
# requirement.
#
# Each mouse binding will specify a:
#
# - `mouse`:
#
# - Middle
# - Left
# - Right
# - Numeric identifier such as `5`
#
# - `action` (see key bindings for actions not exclusive to mouse mode)
#
# - Mouse exclusive actions:
#
# - ExpandSelection
# Expand the selection to the current mouse cursor location.
#
# And optionally:
#
# - `mods` (see key bindings)
#mouse_bindings:
# - { mouse: Right, action: ExpandSelection }
# - { mouse: Right, mods: Control, action: ExpandSelection }
# - { mouse: Middle, mode: ~Vi, action: PasteSelection }# Key bindings
#
# Key bindings are specified as a list of objects. For example, this is the
# default paste binding:
#
# `- { key: V, mods: Control|Shift, action: Paste }`
#
# Each key binding will specify a:
#
# - `key`: Identifier of the key pressed
#
# - A-Z
# - F1-F24
# - Key0-Key9
#
# A full list with available key codes can be found here:
# https://docs.rs/winit/*/winit/event/enum.VirtualKeyCode.html#variants
#
# Instead of using the name of the keys, the `key` field also supports using
# the scancode of the desired key. Scancodes have to be specified as a
# decimal number. This command will allow you to display the hex scancodes
# for certain keys:
#
# `showkey --scancodes`.
#
# Then exactly one of:
#
# - `chars`: Send a byte sequence to the running application
#
# The `chars` field writes the specified string to the terminal. This makes
# it possible to pass escape sequences. To find escape codes for bindings
# like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
# of tmux. Note that applications use terminfo to map escape sequences back
# to keys. It is therefore required to update the terminfo when changing an
# escape sequence.
#
# - `action`: Execute a predefined action
#
# - ToggleViMode
# - SearchForward
# Start searching toward the right of the search origin.
# - SearchBackward
# Start searching toward the left of the search origin.
# - Copy
# - Paste
# - IncreaseFontSize
# - DecreaseFontSize
# - ResetFontSize
# - ScrollPageUp
# - ScrollPageDown
# - ScrollHalfPageUp
# - ScrollHalfPageDown
# - ScrollLineUp
# - ScrollLineDown
# - ScrollToTop
# - ScrollToBottom
# - ClearHistory
# Remove the terminal's scrollback history.
# - Hide
# Hide the Alacritty window.
# - Minimize
# Minimize the Alacritty window.
# - Quit
# Quit Alacritty.
# - ToggleFullscreen
# - ToggleMaximized
# - SpawnNewInstance
# Spawn a new instance of Alacritty.
# - CreateNewWindow
# Create a new Alacritty window from the current process.
# - ClearLogNotice
# Clear Alacritty's UI warning and error notice.
# - ClearSelection
# Remove the active selection.
# - ReceiveChar
# - None
#
# - Vi mode exclusive actions:
#
# - Open
# Perform the action of the first matching hint under the vi mode cursor
# with `mouse.enabled` set to `true`.
# - ToggleNormalSelection
# - ToggleLineSelection
# - ToggleBlockSelection
# - ToggleSemanticSelection
# Toggle semantic selection based on `selection.semantic_escape_chars`.
# - CenterAroundViCursor
# Center view around vi mode cursor
#
# - Vi mode exclusive cursor motion actions:
#
# - Up
# One line up.
# - Down
# One line down.
# - Left
# One character left.
# - Right
# One character right.
# - First
# First column, or beginning of the line when already at the first column.
# - Last
# Last column, or beginning of the line when already at the last column.
# - FirstOccupied
# First non-empty cell in this terminal row, or first non-empty cell of
# the line when already at the first cell of the row.
# - High
# Top of the screen.
# - Middle
# Center of the screen.
# - Low
# Bottom of the screen.
# - SemanticLeft
# Start of the previous semantically separated word.
# - SemanticRight
# Start of the next semantically separated word.
# - SemanticLeftEnd
# End of the previous semantically separated word.
# - SemanticRightEnd
# End of the next semantically separated word.
# - WordLeft
# Start of the previous whitespace separated word.
# - WordRight
# Start of the next whitespace separated word.
# - WordLeftEnd
# End of the previous whitespace separated word.
# - WordRightEnd
# End of the next whitespace separated word.
# - Bracket
# Character matching the bracket at the cursor's location.
# - SearchNext
# Beginning of the next match.
# - SearchPrevious
# Beginning of the previous match.
# - SearchStart
# Start of the match to the left of the vi mode cursor.
# - SearchEnd
# End of the match to the right of the vi mode cursor.
#
# - Search mode exclusive actions:
# - SearchFocusNext
# Move the focus to the next search match.
# - SearchFocusPrevious
# Move the focus to the previous search match.
# - SearchConfirm
# - SearchCancel
# - SearchClear
# Reset the search regex.
# - SearchDeleteWord
# Delete the last word in the search regex.
# - SearchHistoryPrevious
# Go to the previous regex in the search history.
# - SearchHistoryNext
# Go to the next regex in the search history.
#
# - macOS exclusive actions:
# - ToggleSimpleFullscreen
# Enter fullscreen without occupying another space.
#
# - Linux/BSD exclusive actions:
#
# - CopySelection
# Copy from the selection buffer.
# - PasteSelection
# Paste from the selection buffer.
#
# - `command`: Fork and execute a specified command plus arguments
#
# The `command` field must be a map containing a `program` string and an
# `args` array of command line parameter strings. For example:
# `{ program: "alacritty", args: ["-e", "vttest"] }`
#
# And optionally:
#
# - `mods`: Key modifiers to filter binding actions
#
# - Command
# - Control
# - Option
# - Super
# - Shift
# - Alt
#
# Multiple `mods` can be combined using `|` like this:
# `mods: Control|Shift`.
# Whitespace and capitalization are relevant and must match the example.
#
# - `mode`: Indicate a binding for only specific terminal reported modes
#
# This is mainly used to send applications the correct escape sequences
# when in different modes.
#
# - AppCursor
# - AppKeypad
# - Search
# - Alt
# - Vi
#
# A `~` operator can be used before a mode to apply the binding whenever
# the mode is *not* active, e.g. `~Alt`.
#
# Bindings are always filled by default, but will be replaced when a new
# binding with the same triggers is defined. To unset a default binding, it can
# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
# a no-op if you do not wish to receive input characters for that binding.
#
# If the same trigger is assigned to multiple actions, all of them are executed
# in the order they were defined in.
#key_bindings:
#- { key: Paste, action: Paste }
#- { key: Copy, action: Copy }
#- { key: L, mods: Control, action: ClearLogNotice }
#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp }
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop }
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
# Vi Mode
#- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
#- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
#- { key: Escape, mode: Vi|~Search, action: ClearSelection }
#- { key: I, mode: Vi|~Search, action: ToggleViMode }
#- { key: I, mode: Vi|~Search, action: ScrollToBottom }
#- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
#- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
#- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
#- { key: G, mode: Vi|~Search, action: ScrollToTop }
#- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
#- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
#- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
#- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
#- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
#- { key: Y, mode: Vi|~Search, action: Copy }
#- { key: Y, mode: Vi|~Search, action: ClearSelection }
#- { key: Copy, mode: Vi|~Search, action: ClearSelection }
#- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
#- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
#- { key: Return, mode: Vi|~Search, action: Open }
#- { key: Z, mode: Vi|~Search, action: CenterAroundViCursor }
#- { key: K, mode: Vi|~Search, action: Up }
#- { key: J, mode: Vi|~Search, action: Down }
#- { key: H, mode: Vi|~Search, action: Left }
#- { key: L, mode: Vi|~Search, action: Right }
#- { key: Up, mode: Vi|~Search, action: Up }
#- { key: Down, mode: Vi|~Search, action: Down }
#- { key: Left, mode: Vi|~Search, action: Left }
#- { key: Right, mode: Vi|~Search, action: Right }
#- { key: Key0, mode: Vi|~Search, action: First }
#- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
#- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
#- { key: H, mods: Shift, mode: Vi|~Search, action: High }
#- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
#- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
#- { key: B, mode: Vi|~Search, action: SemanticLeft }
#- { key: W, mode: Vi|~Search, action: SemanticRight }
#- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
#- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
#- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
#- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
#- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
#- { key: Slash, mode: Vi|~Search, action: SearchForward }
#- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
#- { key: N, mode: Vi|~Search, action: SearchNext }
#- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }
# Search Mode
#- { key: Return, mode: Search|Vi, action: SearchConfirm }
#- { key: Escape, mode: Search, action: SearchCancel }
#- { key: C, mods: Control, mode: Search, action: SearchCancel }
#- { key: U, mods: Control, mode: Search, action: SearchClear }
#- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
#- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
#- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
#- { key: Up, mode: Search, action: SearchHistoryPrevious }
#- { key: Down, mode: Search, action: SearchHistoryNext }
#- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
#- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }
# (Windows, Linux, and BSD only)
#- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
#- { key: C, mods: Control|Shift, action: Copy }
#- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
#- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
#- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
#- { key: Insert, mods: Shift, action: PasteSelection }
#- { key: Key0, mods: Control, action: ResetFontSize }
#- { key: Equals, mods: Control, action: IncreaseFontSize }
#- { key: Plus, mods: Control, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
#- { key: Minus, mods: Control, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
# (Windows only)
#- { key: Return, mods: Alt, action: ToggleFullscreen }
# (macOS only)
#- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
#- { key: Key0, mods: Command, action: ResetFontSize }
#- { key: Equals, mods: Command, action: IncreaseFontSize }
#- { key: Plus, mods: Command, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
#- { key: Minus, mods: Command, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
#- { key: V, mods: Command, action: Paste }
#- { key: C, mods: Command, action: Copy }
#- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
#- { key: H, mods: Command, action: Hide }
#- { key: H, mods: Command|Alt, action: HideOtherApplications }
#- { key: M, mods: Command, action: Minimize }
#- { key: Q, mods: Command, action: Quit }
#- { key: W, mods: Command, action: Quit }
#- { key: N, mods: Command, action: CreateNewWindow }
#- { key: F, mods: Command|Control, action: ToggleFullscreen }
#- { key: F, mods: Command, mode: ~Search, action: SearchForward }
#- { key: B, mods: Command, mode: ~Search, action: SearchBackward }#debug:
# Display the time it takes to redraw each frame.
#render_timer: false
# Keep the log file after quitting Alacritty.
#persistent_logging: false
# Log level
#
# Values for `log_level`:
# - Off
# - Error
# - Warn
# - Info
# - Debug
# - Trace
#log_level: Warn
# Renderer override.
# - glsl3
# - gles2
# - gles2_pure
#renderer: None
# Print all received window events.
#print_events: false
# Highlight window damage information.
#highlight_damage: false# Alacritty 配置文档,GPU 增强型终端仿真器。
# 导入额外的配置文件
#
# 导入按顺序加载,跳过所有缺失的文件,导入的文件最后加载。如果在之前的导入中已经存在某个字段,将被替换。
#
# 所有导入必须是以 `/` 开头的绝对路径,或者以 `~/` 开头的相对于用户主目录的路径。
#import:
# - /path/to/alacritty.yml# 在下面的 `env` 条目中的任何项都将作为环境变量添加。某些条目可能会覆盖由 alacritty 本身设置的变量。
#env:
# TERM 变量
#
# 此值用于为每个 Alacritty 实例设置 `$TERM` 环境变量。
# 如果不存在,Alacritty 将检查本地的 terminfo 数据库,
# 如果可用,则使用 `alacritty`,否则使用 `xterm-256color`。
#TERM: alacritty# 窗口尺寸(更改需要重新启动)
#window:
# 窗口尺寸(更改需要重新启动)
#
# 终端中的行/列数(不是像素)。为此生效,行和列都必须非零。
# 列的数量必须至少为 `2`,如果将列和行的值都设为 `0`,
# 则会回退到窗口管理器推荐的大小。
#dimensions:
# columns: 0
# lines: 0
# 窗口位置(更改需要重新启动)
#
# 以像素为单位指定。
# 如果未设置位置,窗口管理器将处理放置。
#position:
# x: 0
# y: 0
# 窗口内边距(更改需要重新启动)
#
# 以像素为单位在窗口周围添加的空白空间。此内边距按 DPI 缩放,
# 指定的值总是在两侧的对立面都添加。
#padding:
# x: 0
# y: 0
# 在终端内容周围均匀分布额外的内边距。
#dynamic_padding: false
# 窗口装饰
#
# `decorations` 的取值:
# - full: 边框和标题栏
# - none: 既没有边框也没有标题栏
#
# `decorations` 的取值(仅适用于 macOS):
# - transparent: 标题栏,透明背景和标题栏按钮
# - buttonless: 标题栏,透明背景和无标题栏按钮
#decorations: full
# 背景不透明度
#
# 窗口不透明度,范围为浮点数 `0.0` 到 `1.0`。
# 值 `0.0` 完全透明,`1.0` 不透明。
#opacity: 1.0
# 启动模式(更改需要重新启动)
#
# `startup_mode` 的取值:
# - Windowed 窗口化
# - Maximized 最大化
# - Fullscreen 全屏
#
# `startup_mode` 的取值(仅适用于 macOS):
# - SimpleFullscreen
#startup_mode: Windowed
# 窗口标题
#title: Alacritty
# 允许终端应用更改 Alacritty 窗口标题。
#dynamic_title: true
# 窗口类别(仅适用于 Linux/BSD):
#class:
# 应用实例名称
#instance: Alacritty
# 通用应用类别
#general: Alacritty
# 装饰主题变体
#
# 覆盖系统主题/GTK 主题/Wayland 客户端端装饰的变体。
# 常见支持的取值有 `Dark`、`Light` 和 `None` 用于自动选择。
# 将其设置为 `None` 以使用默认主题变体。
#decorations_theme_variant: None
# 调整增量
#
# 更喜欢按单元尺寸等离散步长调整窗口。
#resize_increments: false
# 使 `Option` 键表现为 `Alt` 键(仅适用于 macOS):
# - OnlyLeft
# - OnlyRight
# - Both
# - None(默认)
#option_as_alt: None# 滚动:
#scrolling:
# 滚动缓冲区中的最大行数。
# 指定 '0' 将禁用滚动。
#history: 10000
# 滚动距离倍增器。
#multiplier: 3# 字体配置
#font:
# Normal 普通(罗马)字体
#normal:
# 字体系列
#
# 默认:
# - (macOS) Menlo
# - (Linux/BSD) monospace
# - (Windows) Consolas
#family: monospace
# 可以指定 `style` 以选择特定样式。
#style: Regular
# 粗体字体
#bold:
# 字体系列
#
# 如果未指定粗体系列,它将回退到普通字体指定的值。
#family: monospace
# 可以指定 `style` 以选择特定样式。
#style: Bold
# 斜体字体
#italic:
# 字体系列
#
# 如果未指定斜体系列,它将回退到普通字体指定的值。
#family: monospace
# 可以指定 `style` 以选择特定样式。
#style: Italic
# 粗斜体字体
#bold_italic:
# 字体系列
#
# 如果未指定粗斜体系列,它将回退到普通字体指定的值。
#family: monospace
# 可以指定 `style` 以选择特定样式。
#style: Bold Italic
# 点大小
#size: 11.0
# 偏移是每个字符周围的额外空间。`offset.y` 可以被认为是修改行间距,而 `offset.x` 是修改字母间距。
#offset:
# x: 0
# y: 0
# 字形偏移确定了字形在其单元格内的位置,默认在底部。增加 `x` 将字形移动到右侧,增加 `y` 将字形向上移动。
#glyph_offset:
# x: 0
# y: 0
# 使用内置字体绘制框图字符。
#
# 如果为 `true`,Alacritty 将使用内置的自定义字体绘制框图字符(Unicode 点 2500 - 259f)。
#
#builtin_box_drawing: true
# 如果为 `true`,粗体文本将使用明亮的颜色变体绘制。
#draw_bold_text_with_bright_colors: false# 颜色(Tomorrow Night)
#colors:
# 默认颜色
#primary:
# 背景:'#1d1f21'
# 前景:'#c5c8c6'
# 明亮和暗淡的前景颜色
#
# 如果未设置暗淡的前景颜色,它将自动计算。如果未设置明亮的前景颜色,或者
# `draw_bold_text_with_bright_colors` 为 `false`,将使用正常的前景颜色。
#dim_foreground: '#828482'
#bright_foreground: '#eaeaea'
# 光标颜色
#
# 用于绘制终端光标的颜色。
#
# 允许的值是 CellForeground/CellBackground,它们引用受影响的单元格,或十六进制颜色如 #ff00ff。
#cursor:
# 文本:CellBackground
# 光标:CellForeground
# Vi 模式光标颜色
#
# 当 vi 模式激活时光标的颜色。
#
# 允许的值是 CellForeground/CellBackground,它们引用
# 受影响的单元格,或十六进制颜色如 #ff00ff。
#vi_mode_cursor:
# 文本:CellBackground
# 光标:CellForeground
# 搜索颜色
#
# 用于搜索栏和匹配高亮的颜色。
#search:
# 允许的值是 CellForeground/CellBackground,它们引用
# 受影响的单元格,或十六进制颜色如 #ff00ff。
#matches:
# 前景:'#000000'
# 背景:'#ffffff'
#focused_match:
# 前景:'#ffffff'
# 背景:'#000000'
# 键盘提示
#hints:
# 提示标签中的第一个字符
#
# 允许的值是 CellForeground/CellBackground,它们引用
# 受影响的单元格,或十六进制颜色如 #ff00ff。
#start:
# 前景:'#1d1f21'
# 背景:'#e9ff5e'
# 提示标签中除第一个字符外的所有字符
#
# 允许的值是 CellForeground/CellBackground,它们引用
# 受影响的单元格,或十六进制颜色如 #ff00ff。
#end:
# 前景:'#e9ff5e'
# 背景:'#1d1f21'
# 行指示器
#
# 用于显示搜索和 vi 模式中历史位置的指示器的颜色。
#
# 默认情况下,它们将使用相反的主颜色。
#line_indicator:
# 前景:None
# 背景:None
# 页脚栏
#
# 用于底部页脚栏的颜色,用于搜索正则表达式输入,超链接 URI 预览等。
#
#footer_bar:
# 背景:'#c5c8c6'
# 前景:'#1d1f21'
# 选择颜色
#
# 用于绘制选择区域的颜色。
#
# 允许的值是 CellForeground/CellBackground,它们引用
# 受影响的单元格,或十六进制颜色如 #ff00ff。
#selection:
# 文本:CellBackground
# 背景:CellForeground
# 正常颜色
#normal:
# 黑色: '#1d1f21'
# 红色: '#cc6666'
# 绿色: '#b5bd68'
# 黄色: '#f0c674'
# 蓝色: '#81a2be'
# 品红色:'#b294bb'
# 青色: '#8abeb7'
# 白色: '#c5c8c6'
# 明亮颜色
#bright:
# 黑色: '#666666'
# 红色: '#d54e53'
# 绿色: '#b9ca4a'
# 黄色: '#e7c547'
# 蓝色: '#7aa6da'
# 品红色:'#c397d8'
# 青色: '#70c0b1'
# 白色: '#eaeaea'
# 暗淡颜色
#
# 如果未设置暗淡颜色,它们将基于 `normal` 颜色自动计算。
#dim:
# 黑色: '#131415'
# 红色: '#864343'
# 绿色: '#777c44'
# 黄色: '#9e824c'
# 蓝色: '#556a7d'
# 品红色:'#75617b'
# 青色: '#5b7d78'
# 白色: '#828482'
# 索引颜色
#
# 索引颜色包括从 16 到 256 的所有颜色。
# 当这些未设置时,它们将填充合理的默认值。
#
# 示例:
# `- { index: 16, color: '#ff00ff' }`
#
#indexed_colors: []
# 透明单元格背景
#
# 是否 `window.opacity` 应用于所有单元格背景还是仅应用于
# 默认背景。当设置为 `true` 时,所有单元格都将是透明的
# 无论它们的背景颜色如何。
#transparent_background_colors: false# 警告
#
# 每当接收到 BEL 控制字符时,都会响起警告。
#bell:
# 可视警告动画
#
# 当响起可视警告时,屏幕会闪烁的动画效果。
#
# `animation` 的取值:
# - Ease
# - EaseOut
# - EaseOutSine
# - EaseOutQuad
# - EaseOutCubic
# - EaseOutQuart
# - EaseOutQuint
# - EaseOutExpo
# - EaseOutCirc
# - Linear
#animation: EaseOutExpo
# 可视警告闪烁的持续时间(以毫秒为单位)。将 `duration` 设置为 `0` 将禁用可视警告动画。
#duration: 0
# 可视警告动画颜色。
#color: '#ffffff'
# 警告命令
#
# 每当响起警告时,将执行此程序。
#
# 当设置为 `command: None` 时,不会执行任何命令。
#
# 示例:
# command:
# program: notify-send
# args: ["Hello, World!"]
#
#command: None#selection:
# 此字符串包含所有在 Alacritty 中用作“语义单词”分隔符的字符。
#semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"
# 当设置为 `true` 时,所选文本将被复制到主剪贴板。
#save_to_clipboard: false#cursor:
# 光标样式
#style:
# 光标形状
#
# `shape` 的取值:
# - ▇ Block 方块
# - _ Underline 下划线
# - | Beam 光标
#shape: Block
# 光标闪烁状态
#
# `blinking` 的取值:
# - Never: 防止光标永远闪烁
# - Off: 默认禁用闪烁
# - On: 默认启用闪烁
# - Always: 强制光标始终闪烁
#blinking: Off
# Vi 模式光标样式
#
# 如果 vi 模式光标样式为 `None` 或未指定,它将回退到
# 正常光标的活动值样式。
#
# 有关可用选项,请参见 `cursor.style`。
#vi_mode_style: None
# 光标闪烁间隔,以毫秒为单位。
#blink_interval: 750
# 光标停止闪烁的时间,以秒为单位。
#
# 指定 '0' 将禁用光标闪烁的超时。
#blink_timeout: 5
# 如果为 `true`,当窗口未聚焦时,光标将呈现为空心框。
#unfocused_hollow: true
# 光标相对于单元格宽度的厚度,以浮点数形式表示,范围从 `0.0` 到 `1.0`。
#thickness: 0.15# 自动刷新(更改需要重新启动)
#live_config_reload: true# Shell
#
# 您可以将 `shell.program` 设置为您喜欢的 shell 的路径,例如
# `/bin/fish`。`shell.args` 中的条目将未经修改地传递为参数到 shell。
#
# 默认:
# - (Linux/BSD/macOS)如果 `$SHELL` 未设置,则为 `$SHELL` 或用户的登录 shell
# - (Windows)powershell
#shell:
# program: /bin/bash
# args:
# - --login
# 启动目录
#
# shell 启动的目录。如果未设置,或为 `None`,将使用父进程的工作目录。
#working_directory: None
# 提供使用 `alacritty msg` 进行 IPC(仅限 unix)
#ipc_socket: true#mouse:
# 点击设置
#
# `double_click` 和 `triple_click` 设置控制 alacritty 应等待接受多次点击作为一次双击或三次点击的时间。
#double_click: { threshold: 300 }
#triple_click: { threshold: 300 }
# 如果为 `true`,在输入时光标会被暂时隐藏。
#hide_when_typing: false
# 提示
#
# 终端提示可用于在终端的可见部分查找文本或超链接,并将其管道传递给其他应用程序。
#hints:
# 用于提示标签的键。
#alphabet: "jfkdls;ahgurieowpq"
# 包含所有可用提示的列表
#
# 每个提示必须具有 `regex` 或 `hyperlinks` 字段之一,并且具有 `action` 或 `command` 字段。
# 字段 `mouse`、`binding` 和 `post_processing` 是可选的。
#
# `hyperlinks` 选项将导致 OSC 8 转义序列的超链接被突出显示。
#
# 字段 `command`、`binding.key`、`binding.mods`、`binding.mode` 和
# `mouse.mods` 接受与 `key_bindings` 部分相同的值。
#
# `mouse.enabled` 字段控制在鼠标保持所有 `mouse.mods` 键或 vi 模式光标位于其上时是否应该在其下划线提示。
#
# 如果 `post_processing` 字段设置为 `true`,将使用启发式方法缩短匹配,如果有可能不是提示的一部分的字符
# (例如尾随的 `.`)。这对于 URIs 最有用,仅适用于 `regex` 匹配。
#
# `action` 的取值:
# - Copy
# 复制提示的文本到剪贴板。
# - Paste
# 将提示的文本粘贴到终端或搜索。
# - Select
# 选择提示的文本。
# - MoveViModeCursor
# 将 vi 模式光标移动到提示的开头。
#enabled:
# - regex: "(ipfs:|ipns:|magnet:|mailto:|gemini:|gopher:|https:|http:|news:|file:|git:|ssh:|ftp:)\
# [^\u0000-\u001F\u007F-\u009F<>\"\\s{-}\\^⟨⟩`]+"
# hyperlinks: true
# command: xdg-open
# post_processing: true
# mouse:
# enabled: true
# mods: None
# binding:
# key: U
# mods: Control|Shift
# 鼠标绑定
#
# 鼠标绑定被指定为对象列表,类似于下面的键绑定。
#
# 要在 Alacritty 中运行的应用程序捕获鼠标时触发鼠标绑定,`Shift` 修饰符会自动添加为要求。
#
# 每个鼠标绑定将指定一个:
#
# - `mouse`:
#
# - Middle
# - Left
# - Right
# - 数字标识符,例如 `5`
#
# - `action`(有关不仅限于鼠标模式的操作,请参见键绑定)
#
# - 鼠标独占动作:
#
# - ExpandSelection
# 将选择扩展到当前鼠标光标位置。
#
# 以及可选的:
#
# - `mods`(参见键绑定)
#mouse_bindings:
# - { mouse: Right, action: ExpandSelection }
# - { mouse: Right, mods: Control, action: ExpandSelection }
# - { mouse: Middle, mode: ~Vi, action: PasteSelection }# 键绑定
#
# 键绑定被指定为对象列表。例如,这是默认的粘贴绑定:
#
# `- { key: V, mods: Control|Shift, action: Paste }`
#
# 每个键绑定将指定一个:
#
# - `key`:按下的键的标识符
#
# - A-Z
# - F1-F24
# - Key0-Key9
#
# 可以在此处找到可用键代码的完整列表:
# https://docs.rs/winit/*/winit/event/enum.VirtualKeyCode.html#variants
#
# 除了使用键的名称之外,`key` 字段还支持使用所需键的扫描码。扫描码必须指定为十进制数字。此命令将允许您显示特定键的十六进制扫描码:
#
# `showkey --scancodes`。
#
# 然后准确地一个:
#
# - `chars`:将字节序列发送到运行中的应用程序
#
# `chars` 字段将指定的字符串写入终端。这使得传递转义序列成为可能。要找到类似于 `PageUp` 的绑定的转义代码(`"\x1b[5~"`),可以在 tmux 外部运行命令 `showkey -a`。请注意,应用程序使用 terminfo 将转义序列映射回键。因此,在更改转义序列时,必须更新 terminfo。
#
# - `action`:执行预定义的操作
#
# - ToggleViMode
# - SearchForward
# 从搜索起点向右开始搜索。
# - SearchBackward
# 从搜索起点向左开始搜索。
# - Copy
# - Paste
# - IncreaseFontSize
# - DecreaseFontSize
# - ResetFontSize
# - ScrollPageUp
# - ScrollPageDown
# - ScrollHalfPageUp
# - ScrollHalfPageDown
# - ScrollLineUp
# - ScrollLineDown
# - ScrollToTop
# - ScrollToBottom
# - ClearHistory
# 删除终端的滚动历史记录。
# - Hide
# 隐藏 Alacritty 窗口。
# - Minimize
# 最小化 Alacritty 窗口。
# - Quit
# 退出 Alacritty。
# - ToggleFullscreen
# - ToggleMaximized
# - SpawnNewInstance
# 生成 Alacritty 的新实例。
# - CreateNewWindow
# 从当前进程创建一个新的 Alacritty 窗口。
# - ClearLogNotice
# 清除 Alacritty 的 UI 警告和错误通知。
# - ClearSelection
# 删除活动选择。
# - ReceiveChar
# - None
#
# - Vi 模式专属操作:
#
# - Open
# 执行位于 vi 模式光标下且 `mouse.enabled` 设置为 `true` 的第一个匹配提示的操作。
# - ToggleNormalSelection
# - ToggleLineSelection
# - ToggleBlockSelection
# - ToggleSemanticSelection
# 基于 `selection.semantic_escape_chars` 切换语义选择。
# - CenterAroundViCursor
# 围绕 vi 模式光标居中视图
#
# - Vi 模式专属光标移动操作:
#
# - Up
# 上移一行。
# - Down
# 下移一行。
# - Left
# 左移一个字符。
# - Right
# 右移一个字符。
# - First
# 第一列,或者当已经在第一列时是行的开头。
# - Last
# 最后一列,或者当已经在最后一列时是行的开头。
# - FirstOccupied
# 此终端行中的第一个非空单元格,或者当已经在行的第一个单元格时是行的第一个非空单元格。
# - High
# 屏幕顶部。
# - Middle
# 屏幕中间。
# - Low
# 屏幕底部。
# - SemanticLeft
# 前一个在语义上分隔的单词的开头。
# - SemanticRight
# 后一个在语义上分隔的单词的开头。
# - SemanticLeftEnd
# 前一个在语义上分隔的单词的结尾。
# - SemanticRightEnd
# 后一个在语义上分隔的单词的结尾。
# - WordLeft
# 前一个以空白分隔的单词的开头。
# - WordRight
# 后一个以空白分隔的单词的开头。
# - WordLeftEnd
# 前一个以空白分隔的单词的结尾。
# - WordRightEnd
# 后一个以空白分隔的单词的结尾。
# - Bracket
# 匹配光标位置的括号的字符。
# - SearchNext
# 下一个匹配的开始。
# - SearchPrevious
# 上一个匹配的开始。
# - SearchStart
# vi 模式光标左侧的匹配的开始。
# - SearchEnd
# vi 模式光标右侧的匹配的结束。
#
# - 搜索模式专属操作:
# - SearchFocusNext
# 将焦点移至下一个搜索匹配项。
# - SearchFocusPrevious
# 将焦点移至上一个搜索匹配项。
# - SearchConfirm
# - SearchCancel
# - SearchClear
# 重置搜索正则表达式。
# - SearchDeleteWord
# 删除搜索正则表达式中的最后一个单词。
# - SearchHistoryPrevious
# 转到搜索历史记录中的上一个正则表达式。
# - SearchHistoryNext
# 转到搜索历史记录中的下一个正则表达式。
#
# - 仅限 macOS 的操作:
# - ToggleSimpleFullscreen
# 进入全屏模式而不占用其他空间。
#
# - 仅限 Linux/BSD 的操作:
#
# - CopySelection
# 从选择缓冲区复制。
# - PasteSelection
# 从选择缓冲区粘贴。
#
# - `command`:分叉并执行指定的命令加参数
#
# `command` 字段必须是包含 `program` 字符串和 `args` 命令行参数字符串数组的映射。例如:
# `{ program: "alacritty", args: ["-e", "vttest"] }`
#
# 并且可选的:
#
# - `mods`:用于过滤绑定操作的键修饰符
#
# - Command
# - Control
# - Option
# - Super
# - Shift
# - Alt
#
# 多个 `mods` 可以使用 `|` 组合,如下所示:
# `mods: Control|Shift`。
# 空格和大小写很重要,必须与示例匹配。
#
# - `mode`:指示仅适用于特定终端报告的模式的绑定
#
# 这主要用于在不同模式下向应用程序发送正确的转义序列。
#
# - AppCursor
# - AppKeypad
# - Search
# - Alt
# - Vi
#
# 可以在模式前使用 `~` 运算符,以在模式*未*激活时应用绑定,例如 `~Alt`。
#
# 默认情况下,绑定总是默认填充的,但当定义具有相同触发器的新绑定时,它们将被替换。要取消默认绑定,可以将其映射到 `ReceiveChar` 操作。或者,如果不希望接收该绑定的输入字符,可以使用 `None` 进行无操作。
#
# 如果将相同的触发器分配给多个操作,则它们将按照定义的顺序依次执行。
#key_bindings:
#- { key: Paste, action: Paste }
#- { key: Copy, action: Copy }
#- { key: L, mods: Control, action: ClearLogNotice }
#- { key: L, mods: Control, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: PageUp, mods: Shift, mode: ~Alt, action: ScrollPageUp }
#- { key: PageDown, mods: Shift, mode: ~Alt, action: ScrollPageDown }
#- { key: Home, mods: Shift, mode: ~Alt, action: ScrollToTop }
#- { key: End, mods: Shift, mode: ~Alt, action: ScrollToBottom }
# Vi Mode
#- { key: Space, mods: Shift|Control, mode: ~Search, action: ToggleViMode }
#- { key: Space, mods: Shift|Control, mode: Vi|~Search, action: ScrollToBottom }
#- { key: Escape, mode: Vi|~Search, action: ClearSelection }
#- { key: I, mode: Vi|~Search, action: ToggleViMode }
#- { key: I, mode: Vi|~Search, action: ScrollToBottom }
#- { key: C, mods: Control, mode: Vi|~Search, action: ToggleViMode }
#- { key: Y, mods: Control, mode: Vi|~Search, action: ScrollLineUp }
#- { key: E, mods: Control, mode: Vi|~Search, action: ScrollLineDown }
#- { key: G, mode: Vi|~Search, action: ScrollToTop }
#- { key: G, mods: Shift, mode: Vi|~Search, action: ScrollToBottom }
#- { key: B, mods: Control, mode: Vi|~Search, action: ScrollPageUp }
#- { key: F, mods: Control, mode: Vi|~Search, action: ScrollPageDown }
#- { key: U, mods: Control, mode: Vi|~Search, action: ScrollHalfPageUp }
#- { key: D, mods: Control, mode: Vi|~Search, action: ScrollHalfPageDown }
#- { key: Y, mode: Vi|~Search, action: Copy }
#- { key: Y, mode: Vi|~Search, action: ClearSelection }
#- { key: Copy, mode: Vi|~Search, action: ClearSelection }
#- { key: V, mode: Vi|~Search, action: ToggleNormalSelection }
#- { key: V, mods: Shift, mode: Vi|~Search, action: ToggleLineSelection }
#- { key: V, mods: Control, mode: Vi|~Search, action: ToggleBlockSelection }
#- { key: V, mods: Alt, mode: Vi|~Search, action: ToggleSemanticSelection }
#- { key: Return, mode: Vi|~Search, action: Open }
#- { key: Z, mode: Vi|~Search, action: CenterAroundViCursor }
#- { key: K, mode: Vi|~Search, action: Up }
#- { key: J, mode: Vi|~Search, action: Down }
#- { key: H, mode: Vi|~Search, action: Left }
#- { key: L, mode: Vi|~Search, action: Right }
#- { key: Up, mode: Vi|~Search, action: Up }
#- { key: Down, mode: Vi|~Search, action: Down }
#- { key: Left, mode: Vi|~Search, action: Left }
#- { key: Right, mode: Vi|~Search, action: Right }
#- { key: Key0, mode: Vi|~Search, action: First }
#- { key: Key4, mods: Shift, mode: Vi|~Search, action: Last }
#- { key: Key6, mods: Shift, mode: Vi|~Search, action: FirstOccupied }
#- { key: H, mods: Shift, mode: Vi|~Search, action: High }
#- { key: M, mods: Shift, mode: Vi|~Search, action: Middle }
#- { key: L, mods: Shift, mode: Vi|~Search, action: Low }
#- { key: B, mode: Vi|~Search, action: SemanticLeft }
#- { key: W, mode: Vi|~Search, action: SemanticRight }
#- { key: E, mode: Vi|~Search, action: SemanticRightEnd }
#- { key: B, mods: Shift, mode: Vi|~Search, action: WordLeft }
#- { key: W, mods: Shift, mode: Vi|~Search, action: WordRight }
#- { key: E, mods: Shift, mode: Vi|~Search, action: WordRightEnd }
#- { key: Key5, mods: Shift, mode: Vi|~Search, action: Bracket }
#- { key: Slash, mode: Vi|~Search, action: SearchForward }
#- { key: Slash, mods: Shift, mode: Vi|~Search, action: SearchBackward }
#- { key: N, mode: Vi|~Search, action: SearchNext }
#- { key: N, mods: Shift, mode: Vi|~Search, action: SearchPrevious }
# Search Mode
#- { key: Return, mode: Search|Vi, action: SearchConfirm }
#- { key: Escape, mode: Search, action: SearchCancel }
#- { key: C, mods: Control, mode: Search, action: SearchCancel }
#- { key: U, mods: Control, mode: Search, action: SearchClear }
#- { key: W, mods: Control, mode: Search, action: SearchDeleteWord }
#- { key: P, mods: Control, mode: Search, action: SearchHistoryPrevious }
#- { key: N, mods: Control, mode: Search, action: SearchHistoryNext }
#- { key: Up, mode: Search, action: SearchHistoryPrevious }
#- { key: Down, mode: Search, action: SearchHistoryNext }
#- { key: Return, mode: Search|~Vi, action: SearchFocusNext }
#- { key: Return, mods: Shift, mode: Search|~Vi, action: SearchFocusPrevious }
# (仅适用于 Windows、Linux 和 BSD)
#- { key: V, mods: Control|Shift, mode: ~Vi, action: Paste }
#- { key: C, mods: Control|Shift, action: Copy }
#- { key: F, mods: Control|Shift, mode: ~Search, action: SearchForward }
#- { key: B, mods: Control|Shift, mode: ~Search, action: SearchBackward }
#- { key: C, mods: Control|Shift, mode: Vi|~Search, action: ClearSelection }
#- { key: Insert, mods: Shift, action: PasteSelection }
#- { key: Key0, mods: Control, action: ResetFontSize }
#- { key: Equals, mods: Control, action: IncreaseFontSize }
#- { key: Plus, mods: Control, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Control, action: IncreaseFontSize }
#- { key: Minus, mods: Control, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Control, action: DecreaseFontSize }
# (仅适用于 Windows)
#- { key: Return, mods: Alt, action: ToggleFullscreen }
# (仅适用于 macOS)
#- { key: K, mods: Command, mode: ~Vi|~Search, chars: "\x0c" }
#- { key: K, mods: Command, mode: ~Vi|~Search, action: ClearHistory }
#- { key: Key0, mods: Command, action: ResetFontSize }
#- { key: Equals, mods: Command, action: IncreaseFontSize }
#- { key: Plus, mods: Command, action: IncreaseFontSize }
#- { key: NumpadAdd, mods: Command, action: IncreaseFontSize }
#- { key: Minus, mods: Command, action: DecreaseFontSize }
#- { key: NumpadSubtract, mods: Command, action: DecreaseFontSize }
#- { key: V, mods: Command, action: Paste }
#- { key: C, mods: Command, action: Copy }
#- { key: C, mods: Command, mode: Vi|~Search, action: ClearSelection }
#- { key: H, mods: Command, action: Hide }
#- { key: H, mods: Command|Alt, action: HideOtherApplications }
#- { key: M, mods: Command, action: Minimize }
#- { key: Q, mods: Command, action: Quit }
#- { key: W, mods: Command, action: Quit }
#- { key: N, mods: Command, action: CreateNewWindow }
#- { key: F, mods: Command|Control, action: ToggleFullscreen }
#- { key: F, mods: Command, mode: ~Search, action: SearchForward }
#- { key: B, mods: Command, mode: ~Search, action: SearchBackward }#debug:
# 显示重新绘制每个帧所需的时间。
#render_timer: false
# 退出 Alacritty 后保留日志文件。
#persistent_logging: false
# 日志级别
#
# `log_level` 的值:
# - Off
# - Error
# - Warn
# - Info
# - Debug
# - Trace
#log_level: Warn
# 渲染器覆盖。
# - glsl3
# - gles2
# - gles2_pure
#renderer: None
# 打印所有接收到的窗口事件。
#print_events: false
# 高亮窗口损坏信息。
#highlight_damage: false